Solid DNA blog

Blog about stuff on Solid Edge CAD software

Check out this Solid Edge customer background

Checkout this website, background images were design in Solid Edge ST2, you know the old technology from last year ;-).

Get ready to see more out of ST4, looks like new stuff will be announced in May or June this year

http://www.bcssteel.eu/

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27 January 2011 Posted by | Fun Stuff, Other stuff, Rendering, Sucess | Leave a comment

Adding native Solid Edge support to SimLab Composer 2.2

With the release of SimLab Composer 2.2, SolidEdge users are now able to import native SolidEdge parts and assemblies directly to SimLab Composer. SimLab Composer supports SolidEdge ST3 and prior.

SolidEdge support is included in the 3 editions of SimLab Composer:
1- SimLab Composer (3D PDF edition)
2- SimLab Composer (Rendering edition)
3- SimLab Composer (Animation edition)

Using SimLab Composer, the user will be able to render models, create 3D PDF files, create animations, and export animations as rendered movies and animated 3D PDF files.

More information about SimLab Composer can be found at

http://www.simlab-soft.com/3d-produc…oser-main.aspx

http://www.simlab-soft.com/3d-products/simlab-composer-whats-new.aspx

26 November 2010 Posted by | Rendering | | Leave a comment

KeyShot webinar

We now know that keyshot will support native Solid Edge files….

So for those who would like to make this tool part of their toolbox, a webinar will be held on October 20

To register click the link below.

What it’s About: In this webinar, we will show KeyShot 2.1, and how to turn a simple CAD model into an amazing “shot” … in a matter of seconds. He will show off the latest developments including: (1) extreme easy of use, (2) superfast realtime raytracing, (3) scientifically accurate materials, (4) realtime subsurface light scattering, (5) realtime rendering effects utilizing the GPU, (6) working with large datasets, (6) and much more. Forget what you know about rendering or think you know about rendering. It all changes with KeyShot.

Who is Presenting: Jeff McCartney is Digital Media Artist at Luxion. He is responsible for the KeyShot’s UI direction, testing and support, as well as any creative tasks in the company’s daily business. Creative tasks may involve graphic design, building tutorials, delivering CG service work etc. Despite his young age, Jeff has extensive experience in using professional rendering and animation software, along with using various tools for post processing.

Where to Get Product Info: Visit KeyShot on the Novedge website.

Who Should Attend: Industrial Designers, 3D Artists, Mechanical Designers, and Architects.

Webinar is Free but Space is Limited!
Reserve your Webinar seat now at:
https://www3.gotomeeting.com/register/490621862

 

 

15 October 2010 Posted by | Rendering | Leave a comment

Resize Windows application

Hi All

Question ask lately…. how to resize a window to a specific size?

Continue reading

2 February 2010 Posted by | Other stuff, Rendering, Uncategorized | , | Leave a comment

Render in SE – Part2

Let’s start by teasing you a little bit more about rendering

Room Lens Pillow block

Start getting addict, go to the global Calendar pageCalender 2007

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24 December 2009 Posted by | Learning material, Rendering | | Leave a comment

Rendering in SE – Part1

In this first article introducing render inside SE, I will write about face style available in Solid Edge and what we have to edit and create new one.

Rendering is about defining visual characteristics of a model in order to make it look as real as possible.

Continue reading

24 December 2009 Posted by | Learning material, Rendering | Leave a comment

   

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